﻿namespace Blaze.Framework.MonoEventListeners
{
    using UnityEngine;

    public delegate void EventHandler(GameObject go);

    public delegate void BooleanEventHandler(GameObject go, bool flag);

    public delegate void ColliderEventHandler(GameObject go, Collider collider);

    public delegate void Collider2DEventHandler(GameObject go, Collider2D collider);

    public delegate void CollisionEventHandler(GameObject go, UnityEngine.Collision collision);

    public delegate void Collision2DEventHandler(GameObject go, UnityEngine.Collision2D collision);
}